ARTC 400 PRINCIPLES OF 2D ANIMATION

16.3.08

Character and Set Design

This is my character and background design. The background is still in a working state. More elements will be added to it later and animated in Aftereffects.






Final Project Script and Storyboard

*Script edited Sunday 3/30.

Working title: Doughnut à la carte

Characters:
Medium-sized dog
A large anamorphic doughnut

Setting:
Candyland-esque environment.

Scenes:

1: (Full shot) A dog is sitting outside, his tail twitches up and down, eyes blink one after the other. Bugs fly around him. Opening title.

2: The dogs ears and eyes perk up and his tail wags frantically. He stands up onto his hind legs.

3: (Medium shot) The dog is standing and a hand enters the frame from the right and pats the dog on the head twice.

4: (Full shot) The full scene by the dog house. Doughnut is standing to the right of the dog, his arm moving back to his side after petting him. Doughnut's facial expression changes to give the impression that he is remembering something (like an "O" face).

5: (Medium shot) Doughnut is digging in his left "pocket," his tongue resting on his upper lip. Doughnut stops digging in his "pocket" and makes a facial expression of awe (another "O" face).

6: (Close up) Doughnut's hand holding a dog biscuit thrusts into the frame from the bottom right.

7: (Medium shot) Dog rises onto his hind legs. His tail is wagging frantically, his mouth is agape and he is drooling.

8: (Full shot) The full scene by the dog house. The dog puts his paws up onto Doughnut, eager to eat the biscuit. Doughnut begins to lose his balance and takes a step back with his left foot, teeters, and falls backwards onto the ground. The biscut falls onto the ground next to Doughnut. The dog sits near his feet and stares at him (mouth closed). After a brief pause, Doughnut flails his arms and legs in the air and raises his upper half off the ground in an attempt to get up. He gives up, dropping his arms and legs, and lies still. The biscuit lies next to him.

9: (Medium shot) Doughnut is lying still with the dog staring at him. The dog licks Doughnut's cheek.

10: (Close up, 3/4 view) The dogs eyes gradually widen. His mouth is slightly open and a single drop of spittle slides off his tongue.

11: (Medium shot, high angle) The dog licks Doughnut's face frantically. Doughnut is laughing and flailing his arms and legs in the air excitedly. The dog opens his mouth and lunges his head forward. Doughnut is still laughing and moving his arms and legs.

12: (Close up, 3/4 view) Doughnut's facial expression is one of shock and horror.

13: (Close up, 3/4 view) The dog chews briefly, swallow and licks his chops. He looks down (at Doughnut) and moves his head towards the bottom right of the frame, opening his mouth as he does so.

Fade out.

14: (Full shot) The dog is sitting outside with flies buzzing around him. Crumbs remain where Doughnut was lying. End credits.






Final Project Progress Calendar

*Edited 4/4

Estimated Length of Animation: 2 to 3 minutes.

Working Title: Doughnut à la carte

Technique(s) used: Flash and Aftereffects


Week of:

Mar 10 - 16
Final script and storyboard completed.
Character and "set" design completed (in Flash and PhotoShop).
Think about audio.

Mar 17 - 23
Learn how to animate in Flash and begin first steps of animation.
Revise storyboard (if necessary).
15 - 25% (scenes 1 - 6) of animation done in Flash by end of the week.
Think about audio.

Mar 24 - 30
40% - 50% (scenes 1 - 12) of animation done in Flash by end of the week.
Think about audio.

Mar 30 - Apr 6
75% (scenes 1 - 18) of animation done in Flash by the end of the week.
Research, select, and record additional audio.

Apr 7 - Apr 13
100% (scenes 1 - 24) of animation done in Flash by end of the week.
Finish recording and editing audio by end of the week.

Apr 14 - Apr 20
Final adjustments to animation in Flash.
Begin animating in Aftereffects.
Begin adding audio in Aftereffects.

Apr 21 - Apr 27
Final adjustments to animation and audio.
Prepare animation for final turn-in.

Apr 28
Totally done.